GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![Xbox 360 Assassin's Creed III: Liberation Metal Gear Solid V: The Phantom Pain Assassin's Creed Unity, menu game, png | PNGWing Xbox 360 Assassin's Creed III: Liberation Metal Gear Solid V: The Phantom Pain Assassin's Creed Unity, menu game, png | PNGWing](https://w7.pngwing.com/pngs/20/566/png-transparent-xbox-360-assassin-s-creed-iii-liberation-metal-gear-solid-v-the-phantom-pain-assassin-s-creed-unity-menu-game.png)
Xbox 360 Assassin's Creed III: Liberation Metal Gear Solid V: The Phantom Pain Assassin's Creed Unity, menu game, png | PNGWing
![XBOX][CONTROLLER][INPUT] Xbox controller "Console/Guide" button not mapped in unity - Questions & Answers - Unity Discussions XBOX][CONTROLLER][INPUT] Xbox controller "Console/Guide" button not mapped in unity - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/9/b/9bc6880aadd4cd4120ee61c7b6eaa92dd7b03d3e.png)